3/1/2023 0 Comments Phoenix viewer names in redThat shit has more power than YOU as administrator. Blueescreens, far as my eyes could see, bluescreens here, bluescreens there, bluescreens everywhere, Easy Anti Cheat doesn't like you not having that very latest security update that installs even more spyware from Microdumb onto your PC so what does it do? Bluescreens! Because its a fucking kernel-level anti cheat. In the process they managed to implement the worst anti cheat into a SOCIAL PLATFORM in the worst possible way. VRChat pulled an oofers woofers and added Easy Anti Cheat with false lies to cut down on hacking, griefing, ripping/copybotting, crashing and so on. No seriously if someone tells you Windows 10 is indestructible, laugh at them. This update was brought to you buy self-destructing Windows. In coming updates i will bring back the old selection outlines again, the new ones stink, the only upside of them is that i get the nice outline without the dots, but we pay with a metric fuckton of other issues, ugh. Needless to say that's fixed, selection performance is once again a million times better and will not immediately drop you into less than single digit framerates when you select a human mesh body. You can thank me later.įinally, the right-click selection performance took a massive hit thanks to reverting it to LL code. Of course i absolutely declined those because it is a Firestorm feature, now that i implemented these new "Tickers" how i call them which just so happen to have arrows i swapped the dropdowns for the preset selection to these new ticker dropdowns, meaning you can now CLICK next and previous and don't need to hold Shift and press Up/Down (yes that's a thing). This is now possible with the new Recapture button next to Mirror, simply disable all bones (double click or use the button) you want to recapture, then hit "Recapture" and you should be done.Īnother often suggested change was adding next/previous arrows to the environment preset selections. This was suggested because a lot of people tend to disable the facial bones, use HUDs to set a facial expression and then would like to continue finetuning these without having to stop posing. The poser has also gotten another upgrade, apart from a couple bugfixes with bones not properly resetting it can now "recapture" the current bone positions and rotations for all bones that are currently disabled. Staying on the topic of controls, the joystick controls were inverted, this should now be fixed too.įurther i added options to control the speed at which you pitch and yaw, this is MAINLY intended to be used for keyboard and onscreen controls, be careful it impacts mouse too. Once bound it was kept so there was no way to get rid of the mouse bind other than starting over or modifying the binding after creating it. welp the next issue is that it didn't clear the mouse input when pressing a key and vice versa. The biggest problem with the last release was the rework on the keybinding process allowing mouse clicks to be bound, this however also created some issues where clicking into the action dropdown would be counted as click towards binding the mouse click, no problem, just press the button. It adresses mainly the reported issues and a couple issues that were already known bug weren't fixed in the last update. You can do so by opening Preferences and navigating to the Keybindings tab in which you will find all controls currently set up for each control mode. Most people however use the onscreen controls or keyboard only and thus notice this change a lot more.īlack Dragon offers the option to change all controls however you like. Practically speaking if you have been using mousesteering to look around (dragging your avatar or nametag) only Jump and Stop Movement have been changed since all Viewers will use strafing while mousesteering. This has been changed from A / D / Arrow Left / Arrow Right. Q and E make you turn left and right respectively.This has been changed from Shift + A / D / Arrow Left / Arrow Right. A / D / Arrow Left / Arrow Right makes you strafe left and right respectively.The following controls have been changed to bring them in line with industry standards: If for some reason you are not using your mouse to look around you'll find that the controls in Black Dragon slightly differ from other Viewers. One of the most common questions is: "How do i change the controls to be like Firestorm" or "How do i turn around".
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |